Body-Anatomy Combat System (feat Tiger Beetle v/s Jumping Spider)

What happens when accurate depiction of body-anatomy meets old-fashioned brawler style gameplay?

Find out for yourself in Drunk On Nectar’s latest Steam update!

Inspired by the Playfight system of Lifecycles Act 1, this new combat system will serve to settle various confrontations among rival species including but not limited to rival predators, competing peers from the same species, etc. This system also takes the game one step closer towards fulfilling its Lifecycles Act 2 mandate as the various parts and pieces of the puzzle that constitute the Jumping Spider’s lifestory are now falling into place.

To learn more about this update check out the official Steam announcement or visit the game’s Steam Community page!